

In TOT, the traditional game puts you in charge of one of seven tribes battling for world supremacy or the way to the stars via Alpha Centauri.
#WORLD CIVILIZATION 2 ONLINE QUIZ FULL#
In MicroProse's own words, Civil: TOW "improves and expands on a beloved classic", which is probably all it needs to encourage Civ die-hards to promptly leg it down to their local software store - they'll certainly get their full CD's worth. Then again, anyone familiar with the official add-on pack Civ II: Fantastic Worlds will have seen at least some of that before. On the other hand, you could argue that the chance to colonise up to four different but linked worlds at the same time makes it many times more challenging on a strategic level, while the optional fantasy and sci-fi 'flavours' offer something pretty new. The scientific advances and city improvements are much the same - at least they are in the normal game - and even the short-cut keys haven't changed. Okay, it's got 16-bit colour, animated units and terrain, but everything else will be very familiar to long-time C-fans. And just to muddy the waters, there's some doubt as to whether Test Of Time is third-generation offspring at all. Sid Meier's Alpha Centauri just pipped Activision's Civilization: Call to Power in our book, but they're both hard acts for the new Hasbro-owned MicroProse entry Civilization II: Test Of Time to follow. Unfortunately, with each one being 'fathered' by a different developer, choosing the right revamp can prove difficult. After several reappearances in the budget racks, those all-time classic strategy games Civilization I and II seem to have spawned new offspring.
